CRCPedia

ItemParam

View this table in your browser (version 1.6.0).

Named columns: 93/100

Documented columns: 67/100

Description: The big table everyone loves. Params for every item in the game

AudioPreset

Name: AudioPreset

Hash: 0x2654be7c

Hashed string: AudioPreset.hshCstringRef

Notes: Audio quality for music players

Versions:

1.0.0 1.1.0 1.2.0 1.3.0 1.4.0 1.5.0 1.6.0
Yes Yes Yes Yes Yes Yes Yes

CarpetMaterial

Name: CarpetMaterial

Hash: 0x9c32cf82

Hashed string: CarpetMaterial s32

Notes: Determines footstep sound (and possibly effect)

Versions:

1.0.0 1.1.0 1.2.0 1.3.0 1.4.0 1.5.0 1.6.0
Yes Yes Yes Yes Yes Yes Yes

ClothGroup

Name: ClothGroup

Hash: 0x690e3379

Hashed string: ClothGroup.hshCstringRef

Notes: Groups clothing variants. Match to Labels in ItemClothGroup, and use UniqueIDs from that table to reference clothing name strings

Versions:

1.0.0 1.1.0 1.2.0 1.3.0 1.4.0 1.5.0 1.6.0
Yes Yes Yes Yes Yes Yes Yes

Color1

Name: Color1

Hash: 0xa6b1a7fd

Hashed string: Color1.hshCstringRef

Versions:

1.0.0 1.1.0 1.2.0 1.3.0 1.4.0 1.5.0 1.6.0
Yes Yes Yes Yes Yes Yes Yes

Color2

Name: Color2

Hash: 0xb7cccd84

Hashed string: Color2.hshCstringRef

Versions:

1.0.0 1.1.0 1.2.0 1.3.0 1.4.0 1.5.0 1.6.0
Yes Yes Yes Yes Yes Yes Yes

DebugFtrSeries

Name: DebugFtrSeries

Hash: 0x0e0acf95

Hashed string: DebugFtrSeries.hshCstringRef

Notes: UNK_00000000 and 'None'

Versions:

1.0.0 1.1.0 1.2.0 1.3.0 1.4.0 1.5.0 1.6.0
Yes Yes Yes Yes Yes Yes Yes

Depth

Name: Depth

Hash: 0xf8316716

Hashed string: Depth f32

Versions:

1.0.0 1.1.0 1.2.0 1.3.0 1.4.0 1.5.0 1.6.0
Yes* Yes* Yes* Yes* Yes* Yes* Yes*

*Found in the BCSVs but unreferenced in the executable

DragSE

Name: DragSE

Hash: 0x43507f0d

Hashed string: DragSE.hshCstringRef

Notes: Drag sound effect

Versions:

1.0.0 1.1.0 1.2.0 1.3.0 1.4.0 1.5.0 1.6.0
Yes Yes Yes Yes Yes Yes Yes

FossilSet

Name: FossilSet

Hash: 0xd7f212ea

Hashed string: FossilSet.hshCstringRef

Versions:

1.0.0 1.1.0 1.2.0 1.3.0 1.4.0 1.5.0 1.6.0
Yes Yes Yes Yes Yes Yes Yes

Height

Name: Height

Hash: 0xc187c516

Hashed string: Height f32

Notes: the height of the item, used in a bunch of places such as determining where rocks and fossils can appear

Versions:

1.0.0 1.1.0 1.2.0 1.3.0 1.4.0 1.5.0 1.6.0
Yes Yes Yes Yes Yes Yes Yes

ItemAct

Name: ItemAct

Hash: 0xf1246e5f

Hashed string: ItemAct.hshCstringRef

Notes: Interaction type (LoopAuto = passive animation)

Versions:

1.0.0 1.1.0 1.2.0 1.3.0 1.4.0 1.5.0 1.6.0
Yes Yes Yes Yes Yes Yes Yes

ItemCatalogType

Name: ItemCatalogType

Hash: 0xdaf0238c

Hashed string: ItemCatalogType.hshCstringRef

Notes: Determines if the item is on sale in the catalog, not for sale in the catalog, or doesn't even appear in the catalog

Versions:

1.0.0 1.1.0 1.2.0 1.3.0 1.4.0 1.5.0 1.6.0
Yes Yes Yes Yes Yes Yes Yes

ItemDailyCategory

Name: ItemDailyCategory

Hash: 0x8900b8a0

Hashed string: ItemDailyCategory.hshCstringRef

Notes: Possibly related to Nature Day Nook Miles+ achievements

Versions:

1.0.0 1.1.0 1.2.0 1.3.0 1.4.0 1.5.0 1.6.0
No No Yes Yes Yes Yes Yes

ItemFrom

Name: ItemFrom

Hash: 0xdb1a2f07

Hashed string: ItemFrom.hshCstringRef

Notes: Where the item is obtained. Used for HHA base points

Versions:

1.0.0 1.1.0 1.2.0 1.3.0 1.4.0 1.5.0 1.6.0
Yes Yes Yes Yes Yes Yes Yes

ItemGender

Name: ItemGender

Hash: 0xf80e9fee

Hashed string: ItemGender.hshCstringRef

Notes: Prevents villagers from wearing non-matching gendered items, and prevents gifting clothes that doesn't match either the player's or villager's gender (don't know what the difference with NpcGender is)

Versions:

1.0.0 1.1.0 1.2.0 1.3.0 1.4.0 1.5.0 1.6.0
Yes Yes Yes Yes Yes Yes Yes

ItemHHACategory

Name: ItemHHACategory

Hash: 0xf17f8753

Hashed string: ItemHHACategory.hshCstringRef

Notes: Used for category bonus for HHA calculations

Versions:

1.0.0 1.1.0 1.2.0 1.3.0 1.4.0 1.5.0 1.6.0
Yes Yes Yes Yes Yes Yes Yes

ItemHHAPart

Name: ItemHHAPart

Hash: 0x16a66e06

Hashed string: ItemHHAPart.hshCstringRef

Notes: Used for type bonus for HHA calculations

Versions:

1.0.0 1.1.0 1.2.0 1.3.0 1.4.0 1.5.0 1.6.0
Yes Yes Yes Yes Yes Yes Yes

ItemHHASeason

Name: ItemHHASeason

Hash: 0x05639ab0

Hashed string: ItemHHASeason.hshCstringRef

Notes: Used for seasonal and lucky bonuses for HHA calculations ('All' = lucky)

Versions:

1.0.0 1.1.0 1.2.0 1.3.0 1.4.0 1.5.0 1.6.0
Yes Yes Yes Yes Yes Yes Yes

ItemHHASet

Name: ItemHHASet

Hash: 0x059d1682

Hashed string: ItemHHASet.hshCstringRef

Notes: Used for set bonus for HHA calculations

Versions:

1.0.0 1.1.0 1.2.0 1.3.0 1.4.0 1.5.0 1.6.0
Yes Yes Yes Yes Yes Yes Yes

ItemHHASituation1

Name: ItemHHASituation1

Hash: 0xa7c79784

Hashed string: ItemHHASituation1.hshCstringRef

Notes: Used for situation bonus for HHA calculations

Versions:

1.0.0 1.1.0 1.2.0 1.3.0 1.4.0 1.5.0 1.6.0
Yes Yes Yes Yes Yes Yes Yes

ItemHHASituation2

Name: ItemHHASituation2

Hash: 0xb6bafdfd

Hashed string: ItemHHASituation2.hshCstringRef

Notes: 2nd situation grouping

Versions:

1.0.0 1.1.0 1.2.0 1.3.0 1.4.0 1.5.0 1.6.0
Yes Yes Yes Yes Yes Yes Yes

ItemHHATheme

Name: ItemHHATheme

Hash: 0xd61205d0

Hashed string: ItemHHATheme.hshCstringRef

Notes: Used for theme bonus for HHA calculations

Versions:

1.0.0 1.1.0 1.2.0 1.3.0 1.4.0 1.5.0 1.6.0
Yes Yes Yes Yes Yes Yes Yes

ItemHobbyType

Name: ItemHobbyType

Hash: 0x7b2fdfc1

Hashed string: ItemHobbyType.hshCstringRef

Notes: Seems to be used to generate villagers' HobbyPoint values in their NpcRoom bymls

Versions:

1.0.0 1.1.0 1.2.0 1.3.0 1.4.0 1.5.0 1.6.0
Yes Yes Yes Yes Yes Yes Yes

ItemKind

Name: ItemKind

Hash: 0x5270eb75

Hashed string: ItemKind.hshCstringRef

Notes: Type of item

Versions:

1.0.0 1.1.0 1.2.0 1.3.0 1.4.0 1.5.0 1.6.0
Yes Yes Yes Yes Yes Yes Yes

ItemLayout

Name: ItemLayout

Hash: 0x9dcea17e

Hashed string: ItemLayout.hshCstringRef

Notes: Determines if the item can be placed on the floor, on top of another item (upper), or if another item can be placed on top of it (downer)

Versions:

1.0.0 1.1.0 1.2.0 1.3.0 1.4.0 1.5.0 1.6.0
Yes Yes Yes Yes Yes Yes Yes

ItemLightColor

Name: ItemLightColor

Hash: 0xa69385c1

Hashed string: ItemLightColor.hshCstringRef

Versions:

1.0.0 1.1.0 1.2.0 1.3.0 1.4.0 1.5.0 1.6.0
Yes Yes Yes Yes Yes Yes Yes

0x7dcd5be1

Hash: 0x7dcd5be1

Type: hshCstringRef

Notes: Low', 'High', 'Normal' and 'None'. Similar to ItemHobbyType. Could have a name similar to ItemLifeType? Seems to be used to generate villagers' LifePoint values in their NpcRoom bymls

Versions:

1.0.0 1.1.0 1.2.0 1.3.0 1.4.0 1.5.0 1.6.0
Yes Yes Yes Yes Yes Yes Yes

ItemMailAttachCategory

Name: ItemMailAttachCategory

Hash: 0x70e19913

Hashed string: ItemMailAttachCategory.hshCstringRef

Versions:

1.0.0 1.1.0 1.2.0 1.3.0 1.4.0 1.5.0 1.6.0
Yes Yes Yes Yes Yes Yes Yes

ItemMenu

Name: ItemMenu

Hash: 0x348d7b06

Hashed string: ItemMenu.hshCstringRef

Notes: What icon is used in inventory. Must be matched to a Label in the ItemMenuIcon table to get the actual ResName (image filename)

Versions:

1.0.0 1.1.0 1.2.0 1.3.0 1.4.0 1.5.0 1.6.0
Yes Yes Yes Yes Yes Yes Yes

ItemMessageCategory

Name: ItemMessageCategory

Hash: 0x5032ef59

Hashed string: ItemMessageCategory.hshCstringRef

Notes: One thing this seems to do is group quest fish/insects.

Versions:

1.0.0 1.1.0 1.2.0 1.3.0 1.4.0 1.5.0 1.6.0
Yes Yes Yes Yes Yes Yes Yes

0x164a5f24

Hash: 0x164a5f24

Type: hshCstringRef

Notes: Villager clothing style preference 1

Versions:

1.0.0 1.1.0 1.2.0 1.3.0 1.4.0 1.5.0 1.6.0
Yes Yes Yes Yes Yes Yes Yes

0x9ba040c2

Hash: 0x9ba040c2

Type: u32/s32

Notes: Villager clothing style preference 2

Versions:

1.0.0 1.1.0 1.2.0 1.3.0 1.4.0 1.5.0 1.6.0
Yes Yes Yes Yes Yes Yes Yes

ItemNpcFtrActionType

Name: ItemNpcFtrActionType

Hash: 0xaa6a39c6

Hashed string: ItemNpcFtrActionType.hshCstringRef

Notes: How villagers interact with the furniture

Versions:

1.0.0 1.1.0 1.2.0 1.3.0 1.4.0 1.5.0 1.6.0
Yes Yes Yes Yes Yes Yes Yes

ItemNpcFtrWatchType

Name: ItemNpcFtrWatchType

Hash: 0xd9855b4e

Hashed string: ItemNpcFtrWatchType.hshCstringRef

Notes: The direction of the item that villagers interact from

Versions:

1.0.0 1.1.0 1.2.0 1.3.0 1.4.0 1.5.0 1.6.0
Yes Yes Yes Yes Yes Yes Yes

ItemNpcReactionGenreType

Name: ItemNpcReactionGenreType

Hash: 0xa812e496

Hashed string: ItemNpcReactionGenreType.hshCstringRef

Notes: Used to choose how villagers comment on furniture genres

Versions:

1.0.0 1.1.0 1.2.0 1.3.0 1.4.0 1.5.0 1.6.0
Yes Yes Yes Yes Yes Yes Yes

ItemNpcReactionThemeType

Name: ItemNpcReactionThemeType

Hash: 0xeffadab6

Hashed string: ItemNpcReactionThemeType.hshCstringRef

Notes: Used to choose how villagers comment on furniture themes

Versions:

1.0.0 1.1.0 1.2.0 1.3.0 1.4.0 1.5.0 1.6.0
Yes Yes Yes Yes Yes Yes Yes

ItemNpcRoomLayoutLimit

Name: ItemNpcRoomLayoutLimit

Hash: 0xbf80f575

Hashed string: ItemNpcRoomLayoutLimit.hshCstringRef

Notes: Determines whether villagers can put this on the floor in their house. ('Valid' = can only be placed on surface)

Versions:

1.0.0 1.1.0 1.2.0 1.3.0 1.4.0 1.5.0 1.6.0
Yes Yes Yes Yes Yes Yes Yes

ItemNpcRoomReplaceCategory

Name: ItemNpcRoomReplaceCategory

Hash: 0xead62c46

Hashed string: ItemNpcRoomReplaceCategory.hshCstringRef

Notes: Groups items so only items in the same group can replace default floor furniture in villagers' houses

Versions:

1.0.0 1.1.0 1.2.0 1.3.0 1.4.0 1.5.0 1.6.0
Yes Yes Yes Yes Yes Yes Yes

ItemOrderSale

Name: ItemOrderSale

Hash: 0xba4fd546

Hashed string: ItemOrderSale.hshCstringRef

Notes: Yes' and 'No'. Items that appear in Nook Shopping seem to have 'Yes'

Versions:

1.0.0 1.1.0 1.2.0 1.3.0 1.4.0 1.5.0 1.6.0
Yes Yes Yes Yes Yes Yes Yes

ItemOutfitInfo

Name: ItemOutfitInfo

Hash: 0x7724bf93

Hashed string: ItemOutfitInfo.hshCstringRef

Notes: Categorizes clothes and tools

Versions:

1.0.0 1.1.0 1.2.0 1.3.0 1.4.0 1.5.0 1.6.0
Yes Yes Yes Yes Yes Yes Yes

ItemPlayerTopsBottomsForm

Name: ItemPlayerTopsBottomsForm

Hash: 0x9feb9da6

Hashed string: ItemPlayerTopsBottomsForm.hshCstringRef

Versions:

1.0.0 1.1.0 1.2.0 1.3.0 1.4.0 1.5.0 1.6.0
Yes Yes Yes Yes Yes Yes Yes

ItemPriorityPlace

Name: ItemPriorityPlace

Hash: 0x510f21dc

Hashed string: ItemPriorityPlace.hshCstringRef

Notes: Determines if the item is recommended for outdoors or indoors. Outdoors items give bonus points for island rating. It's unknown what indoors is used for

Versions:

1.0.0 1.1.0 1.2.0 1.3.0 1.4.0 1.5.0 1.6.0
Yes Yes Yes Yes Yes Yes Yes

ItemRandomColorGroup

Name: ItemRandomColorGroup

Hash: 0x5504464e

Hashed string: ItemRandomColorGroup.hshCstringRef

Notes: Used to keep colors consistent for groups of items which the colors are randomly chosen for your island

Versions:

1.0.0 1.1.0 1.2.0 1.3.0 1.4.0 1.5.0 1.6.0
Yes Yes Yes Yes Yes Yes Yes

ItemRegionFilter

Name: ItemRegionFilter

Hash: 0xea9fc92a

Hashed string: ItemRegionFilter.hshCstringRef

Notes: Determines that celebratory candles aren't suitable for Europe (except they ARE available in Europe)

Versions:

1.0.0 1.1.0 1.2.0 1.3.0 1.4.0 1.5.0 1.6.0
Yes Yes Yes Yes Yes Yes Yes

ItemSize

Name: ItemSize

Hash: 0xe06fb090

Hashed string: ItemSize.hshCstringRef

Versions:

1.0.0 1.1.0 1.2.0 1.3.0 1.4.0 1.5.0 1.6.0
Yes Yes Yes Yes Yes Yes Yes

ItemUICategory

Name: ItemUICategory

Hash: 0x28297660

Hashed string: ItemUICategory.hshCstringRef

Notes: Item storage categories. "Floor" is housewares, "Upper" is miscellaneous.

Versions:

1.0.0 1.1.0 1.2.0 1.3.0 1.4.0 1.5.0 1.6.0
Yes Yes Yes Yes Yes Yes Yes

ItemUIFurnitureCategory

Name: ItemUIFurnitureCategory

Hash: 0x8221388c

Hashed string: ItemUIFurnitureCategory.hshCstringRef

Notes: How items are sorted in each storage category for "Sort: Type"

Versions:

1.0.0 1.1.0 1.2.0 1.3.0 1.4.0 1.5.0 1.6.0
Yes Yes Yes Yes Yes Yes Yes

ItemUnitIcon

Name: ItemUnitIcon

Hash: 0x010d74a6

Hashed string: ItemUnitIcon.hshCstringRef

Notes: Icon used for dropped items

Versions:

1.0.0 1.1.0 1.2.0 1.3.0 1.4.0 1.5.0 1.6.0
Yes Yes Yes Yes Yes Yes Yes

LampType

Name: LampType

Hash: 0xd65f862b

Hashed string: LampType.hshCstringRef

Notes: type of light emission, like "Candle" or "FluorLamp"

Versions:

1.0.0 1.1.0 1.2.0 1.3.0 1.4.0 1.5.0 1.6.0
Yes Yes Yes Yes Yes Yes Yes

LocalWindType

Name: LocalWindType

Hash: 0x9a3fb47c

Hashed string: LocalWindType.hshCstringRef

Notes: For objects that create wind effects, like fans

Versions:

1.0.0 1.1.0 1.2.0 1.3.0 1.4.0 1.5.0 1.6.0
Yes Yes Yes Yes Yes Yes Yes

NpcFtrWatchPos

Name: NpcFtrWatchPos

Hash: 0x85c63b71

Hashed string: NpcFtrWatchPos f32

Versions:

1.0.0 1.1.0 1.2.0 1.3.0 1.4.0 1.5.0 1.6.0
Yes Yes Yes Yes Yes Yes Yes

NpcGender

Name: NpcGender

Hash: 0x8392798c

Hashed string: NpcGender.hshCstringRef

Notes: used as an override for ItemGender for some npc related code (e.g. gifts). where if NpcGender is not Free, ItemGender is used, otherwise, NpcGender is used

Versions:

1.0.0 1.1.0 1.2.0 1.3.0 1.4.0 1.5.0 1.6.0
Yes Yes Yes Yes Yes Yes Yes

NpcOutfit

Name: NpcOutfit

Hash: 0x60c99a5e

Hashed string: NpcOutfit.hshCstringRef

Notes: Positions the villagers wear caps and glasses

Versions:

1.0.0 1.1.0 1.2.0 1.3.0 1.4.0 1.5.0 1.6.0
Yes Yes Yes Yes Yes Yes Yes

OutfitSE

Name: OutfitSE

Hash: 0x041c3234

Hashed string: OutfitSE.hshCstringRef

Notes: Sound effect for equipping outfit

Versions:

1.0.0 1.1.0 1.2.0 1.3.0 1.4.0 1.5.0 1.6.0
Yes Yes Yes Yes Yes Yes Yes

Price

Name: Price

Hash: 0x718b024d

Hashed string: Price s32

Notes: The amount of bells the item is bought for. Divide by 4 to get sale price at Nook's Cranny. All items have prices but not all of them can be bought with bells

Versions:

1.0.0 1.1.0 1.2.0 1.3.0 1.4.0 1.5.0 1.6.0
Yes Yes Yes Yes Yes Yes Yes

RideHeight

Name: RideHeight

Hash: 0xb662662c

Hashed string: RideHeight f32

Versions:

1.0.0 1.1.0 1.2.0 1.3.0 1.4.0 1.5.0 1.6.0
Yes Yes Yes Yes Yes Yes Yes

Seasonality

Name: Seasonality

Hash: 0x0e6ca0d4

Hashed string: Seasonality.hshCstringRef

Notes: Seems to set seasonal "appropriateness", but not restrictions on whether those items are available

Versions:

1.0.0 1.1.0 1.2.0 1.3.0 1.4.0 1.5.0 1.6.0
Yes Yes Yes Yes Yes Yes Yes

WallPlaceType

Name: WallPlaceType

Hash: 0xe1bf0894

Hashed string: WallPlaceType.hshCstringRef

Versions:

1.0.0 1.1.0 1.2.0 1.3.0 1.4.0 1.5.0 1.6.0
Yes Yes Yes Yes Yes Yes Yes

BridgeTypeId

Name: BridgeTypeId

Hash: 0x5c1c3044

Hashed string: BridgeTypeId u16

Notes: Matches to UniqueID in StructureBridgeTypeParam

Versions:

1.0.0 1.1.0 1.2.0 1.3.0 1.4.0 1.5.0 1.6.0
Yes* Yes* Yes* Yes* Yes* Yes* Yes*

*Found in the BCSVs but unreferenced in the executable

ColorGroupSortId

Name: ColorGroupSortId

Hash: 0x02169dc7

Hashed string: ColorGroupSortId u16

Notes: All items with values above 0 (from 1 to 8) seem to be clothing. But some clothing items are 0 too

Versions:

1.0.0 1.1.0 1.2.0 1.3.0 1.4.0 1.5.0 1.6.0
Yes Yes Yes Yes Yes Yes Yes

CookingRecipeID

Name: CookingRecipeID

Hash: 0xc353ef20

Hashed string: CookingRecipeID u16

Notes: Yum

Versions:

1.0.0 1.1.0 1.2.0 1.3.0 1.4.0 1.5.0 1.6.0
Yes* Yes* Yes* Yes* Yes* Yes* Yes*

*Found in the BCSVs but unreferenced in the executable

DiyRecipeID

Name: DiyRecipeID

Hash: 0xbcf5d17a

Hashed string: DiyRecipeID s16

Notes: Matches to UniqueID in RecipeCraftParam, so links a crafted object back to its DIY recipe

Versions:

1.0.0 1.1.0 1.2.0 1.3.0 1.4.0 1.5.0 1.6.0
Yes Yes Yes Yes Yes Yes Yes

FakeArtConvertId

Name: FakeArtConvertId

Hash: 0xbee071da

Hashed string: FakeArtConvertId u16

Notes: Matches UniqueIDs of fake art to real art and vice versa

Versions:

1.0.0 1.1.0 1.2.0 1.3.0 1.4.0 1.5.0 1.6.0
Yes* Yes* Yes Yes Yes Yes Yes

*Found in the BCSVs but unreferenced in the executable

FloorTableId

Name: FloorTableId

Hash: 0xc833b068

Hashed string: FloorTableId u16

Notes: Matches to UniqueID in RoomFloorParam

Versions:

1.0.0 1.1.0 1.2.0 1.3.0 1.4.0 1.5.0 1.6.0
Yes Yes Yes Yes Yes Yes Yes

0x9ec34ed4

Hash: 0x9ec34ed4

Type: u16/s16

Versions:

1.0.0 1.1.0 1.2.0 1.3.0 1.4.0 1.5.0 1.6.0
Yes Yes Yes Yes Yes Yes Yes

ItemShareTextureUniqueID

Name: ItemShareTextureUniqueID

Hash: 0x9bd046a2

Hashed string: ItemShareTextureUniqueID u16

Notes: Used for insects and their toy versions, presumably as a common identifier to reference shared textures

Versions:

1.0.0 1.1.0 1.2.0 1.3.0 1.4.0 1.5.0 1.6.0
Yes Yes Yes Yes Yes Yes Yes

RemakeID

Name: RemakeID

Hash: 0xcb5eb33f

Hashed string: RemakeID s16

Notes: Matches to UniqueID in ItemRemake

Versions:

1.0.0 1.1.0 1.2.0 1.3.0 1.4.0 1.5.0 1.6.0
Yes Yes Yes Yes Yes Yes Yes

SewingRecipeID

Name: SewingRecipeID

Hash: 0x88a6501c

Hashed string: SewingRecipeID s16

Versions:

1.0.0 1.1.0 1.2.0 1.3.0 1.4.0 1.5.0 1.6.0
Yes* Yes* Yes* Yes* Yes* Yes* Yes*

*Found in the BCSVs but unreferenced in the executable

SlopeTableId

Name: SlopeTableId

Hash: 0xbfba247c

Hashed string: SlopeTableId u16

Notes: Matches to UniqueID in StructureSlopeParam

Versions:

1.0.0 1.1.0 1.2.0 1.3.0 1.4.0 1.5.0 1.6.0
Yes* Yes* Yes* Yes* Yes* Yes* Yes*

*Found in the BCSVs but unreferenced in the executable

UniqueID

Name: UniqueID

Hash: 0x54706054

Hashed string: UniqueID u16

Versions:

1.0.0 1.1.0 1.2.0 1.3.0 1.4.0 1.5.0 1.6.0
Yes Yes Yes Yes Yes Yes Yes

WallTableId

Name: WallTableId

Hash: 0x0f9f6747

Hashed string: WallTableId u16

Notes: Matches to UniqueID in RoomWallParam

Versions:

1.0.0 1.1.0 1.2.0 1.3.0 1.4.0 1.5.0 1.6.0
Yes Yes Yes Yes Yes Yes Yes

AITagBitRankA

Name: AITagBitRankA

Hash: 0xe8c448b2

Hashed string: AITagBitRankA u8

Notes: Bit field that groups clothes for villagers to equip in certain situations. See link below for more information: https://docs.google.com/spreadsheets/d/1Hg9RM8t-wfJWBOhRyqQAbsQN-gv_qLLA2JalqNE-B2U/edit?usp=sharing

Versions:

1.0.0 1.1.0 1.2.0 1.3.0 1.4.0 1.5.0 1.6.0
Yes Yes Yes Yes Yes Yes Yes

AITagBitRankB

Name: AITagBitRankB

Hash: 0xfa71e75c

Hashed string: AITagBitRankB u8

Notes: Bit field that groups clothes for villagers to equip in certain situations

Versions:

1.0.0 1.1.0 1.2.0 1.3.0 1.4.0 1.5.0 1.6.0
Yes Yes Yes Yes Yes Yes Yes

AITagBitRankC

Name: AITagBitRankC

Hash: 0x42cd8039

Hashed string: AITagBitRankC u8

Notes: Unused bit field that groups clothes for villagers to equip in certain situations

Versions:

1.0.0 1.1.0 1.2.0 1.3.0 1.4.0 1.5.0 1.6.0
Yes Yes Yes Yes Yes Yes Yes

AITagBitRankS

Name: AITagBitRankS

Hash: 0x12d4d7a6

Hashed string: AITagBitRankS u8

Notes: Bit field that groups clothes for villagers to equip in certain situations

Versions:

1.0.0 1.1.0 1.2.0 1.3.0 1.4.0 1.5.0 1.6.0
Yes Yes Yes Yes Yes Yes Yes

CanHide

Name: CanHide

Hash: 0x622c3346

Hashed string: CanHide u8

Versions:

1.0.0 1.1.0 1.2.0 1.3.0 1.4.0 1.5.0 1.6.0
No No No No No Yes* Yes*

*Found in the BCSVs but unreferenced in the executable

CanNotLookFace

Name: CanNotLookFace

Hash: 0xfd415a4c

Hashed string: CanNotLookFace u8

Notes: Prevents villagers from seeing your wasp-stung face

Versions:

1.0.0 1.1.0 1.2.0 1.3.0 1.4.0 1.5.0 1.6.0
Yes Yes Yes Yes Yes Yes Yes

CaptureClosetIcon

Name: CaptureClosetIcon

Hash: 0xe4697080

Hashed string: CaptureClosetIcon u8

Notes: Used for generating wardrobe icons. No effect on gameplay

Versions:

1.0.0 1.1.0 1.2.0 1.3.0 1.4.0 1.5.0 1.6.0
Yes* Yes* Yes* Yes* Yes* Yes* Yes*

*Found in the BCSVs but unreferenced in the executable

CaptureDiyIcon

Name: CaptureDiyIcon

Hash: 0xe24d9b0e

Hashed string: CaptureDiyIcon u8

Notes: Used for generating recipe icons. No effect on gameplay

Versions:

1.0.0 1.1.0 1.2.0 1.3.0 1.4.0 1.5.0 1.6.0
Yes* Yes* Yes* Yes* Yes* Yes* Yes*

*Found in the BCSVs but unreferenced in the executable

CaptureDoorOrnamentIcon

Name: CaptureDoorOrnamentIcon

Hash: 0xb91ea6c2

Hashed string: CaptureDoorOrnamentIcon u8

Versions:

1.0.0 1.1.0 1.2.0 1.3.0 1.4.0 1.5.0 1.6.0
No No No No No Yes* Yes*

*Found in the BCSVs but unreferenced in the executable

0xf179f796

Hash: 0xf179f796

Type: u8/s8

Notes: Used for determining interaction state when generating icons. No effect on gameplay

Versions:

1.0.0 1.1.0 1.2.0 1.3.0 1.4.0 1.5.0 1.6.0
Yes* Yes* Yes* Yes* Yes* Yes* Yes*

*Found in the BCSVs but unreferenced in the executable

CaptureFtrIcon

Name: CaptureFtrIcon

Hash: 0xe65df243

Hashed string: CaptureFtrIcon u8

Notes: Used for generating storage icons. No effect on gameplay

Versions:

1.0.0 1.1.0 1.2.0 1.3.0 1.4.0 1.5.0 1.6.0
Yes* Yes* Yes* Yes* Yes* Yes* Yes*

*Found in the BCSVs but unreferenced in the executable

CaptureGardeningIcon

Name: CaptureGardeningIcon

Hash: 0x116f007f

Hashed string: CaptureGardeningIcon u8

Notes: Used for generating gardening icons, which are most likely Leif shop icons. No effect on gameplay

Versions:

1.0.0 1.1.0 1.2.0 1.3.0 1.4.0 1.5.0 1.6.0
No No No Yes* Yes* Yes* Yes*

*Found in the BCSVs but unreferenced in the executable

CapturePreset

Name: CapturePreset

Hash: 0xfc275e86

Hashed string: CapturePreset string32

Notes: Used for generating icons. No effect on gameplay

Versions:

1.0.0 1.1.0 1.2.0 1.3.0 1.4.0 1.5.0 1.6.0
Yes* Yes* Yes* Yes* Yes* Yes* Yes*

*Found in the BCSVs but unreferenced in the executable

DefaultSwitch

Name: DefaultSwitch

Hash: 0xd862189a

Hashed string: DefaultSwitch u8

Notes: Likely default on/off state

Versions:

1.0.0 1.1.0 1.2.0 1.3.0 1.4.0 1.5.0 1.6.0
Yes Yes Yes Yes Yes Yes Yes

FrontSwitch

Name: FrontSwitch

Hash: 0x147e658d

Hashed string: FrontSwitch u8

Notes: Whether it can only be turned on/off from the front

Versions:

1.0.0 1.1.0 1.2.0 1.3.0 1.4.0 1.5.0 1.6.0
Yes Yes Yes Yes Yes Yes Yes

HasJmp

Name: HasJmp

Hash: 0xa4db9685

Hashed string: HasJmp u8

Notes: Includes all rugs with .pbc files (collision files?)

Versions:

1.0.0 1.1.0 1.2.0 1.3.0 1.4.0 1.5.0 1.6.0
Yes Yes Yes Yes Yes Yes Yes

0x4b97cdab

Hash: 0x4b97cdab

Type: u8/s8

Versions:

1.0.0 1.1.0 1.2.0 1.3.0 1.4.0 1.5.0 1.6.0
Yes* Yes* Yes* Yes* Yes* Yes* Yes*

*Found in the BCSVs but unreferenced in the executable

IsSwingFtr

Name: IsSwingFtr

Hash: 0xbea3e8b8

Hashed string: IsSwingFtr u8

Notes: If the items have wind animations

Versions:

1.0.0 1.1.0 1.2.0 1.3.0 1.4.0 1.5.0 1.6.0
Yes* Yes* Yes* Yes* Yes* Yes* Yes*

*Found in the BCSVs but unreferenced in the executable

ItemHHADirection

Name: ItemHHADirection

Hash: 0x3cda3274

Hashed string: ItemHHADirection u8

Notes: 1 = can get HHA penalty for facing walls

Versions:

1.0.0 1.1.0 1.2.0 1.3.0 1.4.0 1.5.0 1.6.0
Yes Yes Yes Yes Yes Yes Yes

ItemName

Name: ItemName

Hash: 0xb8cc232c

Hashed string: ItemName string64

Notes: Japanese item name?

Versions:

1.0.0 1.1.0 1.2.0 1.3.0 1.4.0 1.5.0 1.6.0
Yes* Yes* Yes* Yes* Yes* Yes* Yes*

*Found in the BCSVs but unreferenced in the executable

ItemReleaseVersion

Name: ItemReleaseVersion

Hash: 0x805cdabb

Hashed string: ItemReleaseVersion u8

Notes: Version the item was added. Matches to row index (not UniqueID!) in ReleaseVersionParam

Versions:

1.0.0 1.1.0 1.2.0 1.3.0 1.4.0 1.5.0 1.6.0
Yes* Yes* Yes* Yes* Yes* Yes* Yes*

*Found in the BCSVs but unreferenced in the executable

Label

Name: Label

Hash: 0x3febc642

Hashed string: Label string50

Versions:

1.0.0 1.1.0 1.2.0 1.3.0 1.4.0 1.5.0 1.6.0
Yes Yes Yes Yes Yes Yes Yes

NpcDefaultSwitch

Name: NpcDefaultSwitch

Hash: 0xdeb3f8dc

Hashed string: NpcDefaultSwitch u8

Notes: Default on/off state when placed in villagers' houses

Versions:

1.0.0 1.1.0 1.2.0 1.3.0 1.4.0 1.5.0 1.6.0
Yes Yes Yes Yes Yes Yes Yes

ResName

Name: ResName

Hash: 0x48ef0398

Hashed string: ResName string64

Notes: Model name

Versions:

1.0.0 1.1.0 1.2.0 1.3.0 1.4.0 1.5.0 1.6.0
Yes Yes Yes Yes Yes Yes Yes

RumbleForEdit

Name: RumbleForEdit

Hash: 0x86efa036

Hashed string: RumbleForEdit u8

Versions:

1.0.0 1.1.0 1.2.0 1.3.0 1.4.0 1.5.0 1.6.0
Yes Yes Yes Yes Yes Yes Yes

0xb5677509

Hash: 0xb5677509

Type: u8/s8

Versions:

1.0.0 1.1.0 1.2.0 1.3.0 1.4.0 1.5.0 1.6.0
No No No Yes Yes Yes Yes

ToiletType

Name: ToiletType

Hash: 0x0eb7fa40

Hashed string: ToiletType u8

Notes: Usable toilets are set to 1

Versions:

1.0.0 1.1.0 1.2.0 1.3.0 1.4.0 1.5.0 1.6.0
No Yes Yes Yes Yes Yes Yes

TouchRumble

Name: TouchRumble

Hash: 0x7404ebb3

Hashed string: TouchRumble u8

Versions:

1.0.0 1.1.0 1.2.0 1.3.0 1.4.0 1.5.0 1.6.0
Yes Yes Yes Yes Yes Yes Yes

ValidEffect

Name: ValidEffect

Hash: 0x49cc96d0

Hashed string: ValidEffect u8

Versions:

1.0.0 1.1.0 1.2.0 1.3.0 1.4.0 1.5.0 1.6.0
Yes Yes Yes Yes Yes Yes Yes