CRCPedia

MysteryTourParam

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Named columns: 11/16

Documented columns: 12/16

Description: Main params for Mystery Tours (NMT islands)

ItemPlacementKind

Name: ItemPlacementKind

Hash: 0xdd59b554

Hashed string: ItemPlacementKind.hshCstringRef

Notes: Specificity of the mystery island environment, either "Normal", "StoneMaterial", "StoneCoin", "Bamboo", "TreeSisterFruit" or "StoneGold"

Versions:

1.0.0 1.1.0 1.2.0 1.3.0 1.4.0 1.5.0 1.6.0
Yes Yes Yes Yes Yes Yes Yes

TourType

Name: TourType

Hash: 0x1c8d9dbc

Hashed string: TourType.hshCstringRef

Notes: Whether it's a "Normal" mystery island or the "MayDay" island

Versions:

1.0.0 1.1.0 1.2.0 1.3.0 1.4.0 1.5.0 1.6.0
No Yes Yes Yes Yes Yes Yes

FishPattern

Name: FishPattern

Hash: 0xb1f384dc

Hashed string: FishPattern s16

Notes: UniqueID of MysteryTourFishParam for special fish spawn like on "Big Fish Island" or on "Fin Island"

Versions:

1.0.0 1.1.0 1.2.0 1.3.0 1.4.0 1.5.0 1.6.0
Yes Yes Yes Yes Yes Yes Yes

InsectPattern

Name: InsectPattern

Hash: 0xe23c6453

Hashed string: InsectPattern s16

Notes: UniqueID of MysteryTourInsectParam for special bug spawn.

Versions:

1.0.0 1.1.0 1.2.0 1.3.0 1.4.0 1.5.0 1.6.0
Yes Yes Yes Yes Yes Yes Yes

MustItem0

Name: MustItem0

Hash: 0xbc5f2a7b

Hashed string: MustItem0 u16

Notes: Required Item to access the island, either -2 (no items required), the id of the vaulting pole or the id of the ladder.

Versions:

1.0.0 1.1.0 1.2.0 1.3.0 1.4.0 1.5.0 1.6.0
Yes Yes Yes Yes Yes Yes Yes

MustItem1

Name: MustItem1

Hash: 0x813f03cb

Hashed string: MustItem1 u16

Notes: Required Item to access the island, either -2 (no items required), the id of the vaulting pole or the id of the ladder.

Versions:

1.0.0 1.1.0 1.2.0 1.3.0 1.4.0 1.5.0 1.6.0
Yes Yes Yes Yes Yes Yes Yes

MysteryTourFieldUniqueID

Name: MysteryTourFieldUniqueID

Hash: 0x72573f73

Hashed string: MysteryTourFieldUniqueID u16

Notes: UniqueID of MysteryTourFieldParam for river generation.

Versions:

1.0.0 1.1.0 1.2.0 1.3.0 1.4.0 1.5.0 1.6.0
Yes Yes Yes Yes Yes Yes Yes

MysteryTourItemUniqueID

Name: MysteryTourItemUniqueID

Hash: 0x7a09986c

Hashed string: MysteryTourItemUniqueID u16

Notes: UniqueID of MysteryTourItemParam.

Versions:

1.0.0 1.1.0 1.2.0 1.3.0 1.4.0 1.5.0 1.6.0
Yes Yes Yes Yes Yes Yes Yes

UniqueID

Name: UniqueID

Hash: 0x54706054

Hashed string: UniqueID u16

Versions:

1.0.0 1.1.0 1.2.0 1.3.0 1.4.0 1.5.0 1.6.0
Yes Yes Yes Yes Yes Yes Yes

0x7215b154

Hash: 0x7215b154

Type: string32

Notes: "BuiltTownOffice" if having the Resident Service built is required to access the island.

Versions:

1.0.0 1.1.0 1.2.0 1.3.0 1.4.0 1.5.0 1.6.0
Yes Yes Yes Yes Yes Yes Yes

0x88bd09c2

Hash: 0x88bd09c2

Type: string32

Notes: Flag for island that can only be accessed once a day, presumably one to check and one to change the value of the flag?

Versions:

1.0.0 1.1.0 1.2.0 1.3.0 1.4.0 1.5.0 1.6.0
Yes Yes Yes Yes Yes Yes Yes

0x4e5cd9f3

Hash: 0x4e5cd9f3

Type: string32

Notes: Same as above

Versions:

1.0.0 1.1.0 1.2.0 1.3.0 1.4.0 1.5.0 1.6.0
Yes Yes Yes Yes Yes Yes Yes

0x8f2f4bf9

Hash: 0x8f2f4bf9

Type: string32

Notes: Only accessible if WiIlbur explained how mystery islands work.

Versions:

1.0.0 1.1.0 1.2.0 1.3.0 1.4.0 1.5.0 1.6.0
Yes Yes Yes Yes Yes Yes Yes

0x0b3d1d54

Hash: 0x0b3d1d54

Type: string32

Notes: Checks if the EnableGotoRareMysteryTour flag has been activated.

Versions:

1.0.0 1.1.0 1.2.0 1.3.0 1.4.0 1.5.0 1.6.0
No No Yes Yes Yes Yes Yes

SelectWeight

Name: SelectWeight

Hash: 0xd89a0db0

Hashed string: SelectWeight u8

Notes: Weight of the island selection when the game gets a random one. The games generate a number between 0 and 999. If said number is superior to the sum of all island weight available, it will pick randomly between the starter islands (UniqueID 0, 1, 2 and 4).

Versions:

1.0.0 1.1.0 1.2.0 1.3.0 1.4.0 1.5.0 1.6.0
Yes Yes Yes Yes Yes Yes Yes

StatusPattern

Name: StatusPattern

Hash: 0xb1589411

Hashed string: StatusPattern u8

Versions:

1.0.0 1.1.0 1.2.0 1.3.0 1.4.0 1.5.0 1.6.0
No No Yes Yes Yes Yes Yes